12d3 on DeviantArthttps://www.deviantart.com/12d3/art/Cellular-364776412d3

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Cellular

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Description

This was rendered in my own 3d software that i've been programming (MASS3D).

Look here for more info...
mass3d also [link]

At the time of submitting the website wasn't finished, but have a look anyway just in case it has :)

This render has 18 million polygons! It took 20 minutes (Don't ask... just for testing). It's using Z depth shading incase your interested, no lighting as of yet... so the shadowy looking parts are just coincidence.
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© 2003 - 2024 12d3
Comments10
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thadeous's avatar
wow, indeed that was alot of progress in so short a period.. well im more impressed with the programming aspect, but i must say, the lighing (intentional or not) is very nice and soft, which is nice, because in 3ds max those are (for the most part) the kind of shadows u want to obtain..

mind givin me some render stats on this one, like the render time and processor, and maybe even polygons?